Wetland ForagingThis unit heals an additional +9 Hitpoints when on Wetlands terrainĤ0% ProtectionThis unit has Protection from Blight Wetland WalkingThis units movement cost for walking on wetlands terrain is reduced by 2 Movement Point 1 Resistance, -200 Morale and 60% Blight Weakness for 5 Turns. Inflict WeakenedAttacks from this unit can inflict Weakened. Severely Poisoned units take 4 Blight damage and -400 Morale for 3 turns and cannot be healed on the Strategic map during that time Inflict Severely Poisoned Attacks from this unit can inflict Severely Poisoned. Melee Strike 21 4 Strikes target enemy unit. Embarking still soaks all movement pointsĦ0% ProtectionThis unit has Protection from Frost Chilled units have -1 Defense and 20% Frost Weaknessįrost Weapons This units weapons are made out of an enchanted frozen metal and deals +5 Frozen and - 4 Physical damage with every melee attackĪrctic WalkingThis units movement cost for walking on arctic terrain is reduced by 1 Movement Pointįast Embark This unit doesn’t pay extra movement points for disembark and embarking onto a water hex. Inflict Chilling Attacks from this unit have a change to inflict Chilling status. Melee Strike 21 5 Strikes target enemy unit. Night VIsionThis unit has +2 Vision Range in the UndergroundĢ0% ProtectionThis unit has Protection from Blight Mountaineering This units movement cost for walking through Mountains is reduced by 8 Movement PointsĬave Crawling This units movement cost for walking in the Underground is reduced by 1 Movement Point Mind Control ImmunityOther Players cannot take control of this unit through mind control abilities such as Charm, Convert or DominateĬharge This unit gains +6 Physical Melee damage on it’s first strike when moving 4 or more hexesįlyingUnit can fly over all terrain at a movement cost of 3 MP per hex ShieldUnit gains a + 2 Defense bonus against non-flanking attacks Crippled units lose -12 Movement Points for 2 turns Inflict Crippling Wounds Attacks from this unit can inflict Crippling Wounds. Melee Strike 23 Strikes target enemy unit.ĭefensive Strike 14 A powerful attack that leaves the unit in Guard mode
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